Saturday, October 23, 2010

Space... The final -attempt?

Alright, so this will be the third time I've written a variation of this article. I gave up on rendering my logo animation in 3ds, because I'm a Mac owner and have no Windows. What I did was render a series of jpegs and then used Flash (who says it's dead?) to finish my animation in...oh, one one-millionth of the time it might have taken max.

It occurred to me that I might have given Max quite the task, asking it to try to render a transparent, colourless object fade in form zero opacity to one-hundred while fading from that to full coloured stone, slate and marble ...

Am I cheating? My thoughts were as such: What if I render it at one fram per 3-6 hours and need to make a change? Yes max can 'simulate the animation, but what if the actual animation is dissatisfying? What if the only reason I'm waiting so long is because lighting is being considered over 20 frames of visibility channel, whereas Flash can just do it right away as a tween? My objective in this case was conclusion. The art is in creation, not software. I created. The software was calculating for every frame as though it couldn't consider the one before. The act of my creation was satisfied. It truly was a matter of program from that point.

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